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Voodoo Healer

(image) (image)

Some alchemists eventually learn more than one art. The Voodoo Healers have learned both the art of voodoo and the art of medicine.

Special Notes: This unit's arcane attack deals tremendous damage to magical creatures, and even some to mundane creatures. This unit is capable of healing those around it, and curing them of poison.

Advances from: Voodoo Artist Healer
Advances to:
Cost: 64
HP: 47
Movement: 5
XP: 150
Level: 3
Alignment: neutral
IDVE_Voodoo Healer
Abilities: cures, heals +8
(image)powder throw
fire
15 - 2
ranged
(image)curse
arcane
12 - 2
ranged
poison
slows
(image)needle
pierce
5 - 4
melee
poison
slows
Resistances:
blade0%
pierce0%
impact0%
fire0%
cold0%
arcane60%
TerrainMovement CostDefense
Castle160%
Cave240%
Coastal Reef230%
Deep Water-0%
Flat140%
Forest250%
Frozen320%
Hills250%
Impassable-0%
Mountains360%
Mushroom Grove250%
Sand230%
Shallow Water320%
Swamp320%
Unwalkable-0%
Village160%